If you've gotten a chance to pilot this Magic deck or one like it against others, let me know how it went! I'd love to hear more. Here's to hoping that you test this deck out and have a blast piloting it (preferably against the other Brawl-to-Commander decks I'm in the process of writing up). The mana is balanced by some miracle, color-wise, and the commander is strong, as I learned facing it on Magic: The Gathering: Arena. I haven't managed to try this deck out yet but as always, it looks solid. Anointed Procession and other token support cards make sure you get a lot of creature tokens at a surprisingly fast pace, and, more importantly, keep them there. This is paramount to your strategy of overwhelming opponents with your Faeries and other creatures.Īnointed Procession – sadly, we aren't running green in this deck so other, arguably-stronger token doublers aren't available – but of course, we make do. That's amazing, not to mention she's a huge bodied-creature herself who protects flying creatures, of which your commander is one. Sephara, Sky's Blade – This card can be brought out for just one white mana and the tapping of four flyers. ![]() Chulane was built with Roon of the Hidden Realm in mind, and Korvold was made with Vaevictis Asmadi, the Dire in mind. King Kenrith was specifically a mash-up of mechanics to make a highly-political deck. All of these decks (sans King Kenrith, the Buy-A-Box promo) have been based on commanders familiar to me. So far I have covered Kenrith, The Returned King, Chulane, Teller of Tales, and Korvold, Fae-Cursed King. This past couple of weeks I've been focusing on deck techs for the commanders not included in traditional "draft" booster packs. Im having a hard time getting the deck off the ground. I wanted to ask about good strategies for playing the it. Shes is one of the top commanders on EDHrec, yet Im having problems with the deck. Include more enchantment-based removal and cards like Magus of the Moat and Ghostly Prison and suddenly you have a prison deck where only you can reliably attack. How to correctly play Alela Hey guys, I wanted to ask about Alela, Artful Provocateur. ![]() Its characteristics are suitable for enchantment- and artifact-dedicated builds, token builds, and even stax builds. The deck needs to balance off of the Commander, who is made specifically for the Brawl format (so therefore built around Standard format rotation), so the deck has to be better than a typically focused deck. Alela, Artful Provocateur is a very flexible commander. So first off, I want you to remember that the decks I have built are specifically for Commander, and have little-to-no budgetary restrictions (that means there's a Tundra in here, among other cards of immense luxury…).
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